THE GHOST CAMPAIGN
A BECMI event log
World
Events
●
Standard
6 settlements
9 parties
Seed: gator
● Live
January 1st, 2026 03:50
road
hex:4,2:
gnoll and efreeti tensions rise
Two populations eye the same territory. Conflict seems inevitable.
January 1st, 2026 03:50
road
hex:6,0:
giant-boar and specter tensions rise
Two populations eye the same territory. Conflict seems inevitable.
January 1st, 2026 02:50
faction
Order of the Hawk declares a shortage of timber
Their stockpiles are low. They will seek timber by any means necessary.
January 1st, 2026 02:50
road
hex:4,2:
gnoll begin migration
A pack of 28 gnolls departs, seeking warmer territories for winter. They will travel for approximately 8 days.
January 1st, 2026 02:50
road
hex:6,2:
sylph and giant-crocodile tensions rise
Two populations eye the same territory. Conflict seems inevitable.
January 1st, 2026 02:50
road
Wealdlock Crypt:
giant-rat and orc tensions rise
Two populations eye the same territory. Conflict seems inevitable.
January 1st, 2026 01:50
town
Myrrka:
Mood darkens in Myrrka
Following recent events, the people's spirit sinks.
January 1st, 2026 01:50
road
hex:5,3:
rakshasa and sylph tensions rise
Two populations eye the same territory. Conflict seems inevitable.
January 1st, 2026 00:50
system
The world turns (January 1st, 2026)
0 parties traveling, 2 resting. 1 threats lurk.
January 1st, 2026 00:50
town
Myrrka:
Word spreads in Myrrka
Travelers speak of Mendia the Pallid. Ascending to godhood.
January 1st, 2026 00:50
town
Windleigh:
Construction continues on Ilene's stronghold
Masons and laborers work tirelessly. The foundations are deep and the walls rise.
Ilene
January 1st, 2026 00:50
faction
The Hawk Compact declares a shortage of fish
Their stockpiles are low. They will seek fish by any means necessary.
January 1st, 2026 00:50
faction
the region:
A new tale begins: "The Amestris Compact"
Amestris made a deal with powers best left alone.
Amestris
January 1st, 2026 00:50
faction
Myrrka:
goblin rally to Mendia
The goblin of The Sanctum of Blighted Death swear allegiance to Mendia the Pallid. Their numbers swell the villain's forces.
Mendia
January 1st, 2026 00:00
system
The chronicle begins: Standard
January 1st, 2026. The simulation awakens in an era known as the Standard.
January 1st, 2026 00:00
town
Belfos:
Belfos stirs to life
Guild banners snapped in the breeze with only moonlight for company.
January 1st, 2026 00:00
town
Windleigh:
Windleigh stirs to life
Merchants hawked wares in crowded market squares with only moonlight for company.
January 1st, 2026 00:00
town
Azmarin:
Azmarin stirs to life
Guild banners snapped in the breeze under a canopy of stars.
January 1st, 2026 00:00
town
Minasfeld:
Minasfeld stirs to life
Chickens scattered before approaching travelers in the hush of late night.
January 1st, 2026 00:00
town
Myrrka:
Myrrka stirs to life
A crier announced the day's proclamations in the hush of late night.
January 1st, 2026 00:00
town
Greenmist:
Greenmist stirs to life
Children chased each other through muddy lanes under a canopy of stars.
January 1st, 2026 00:00
faction
Myrrka:
The shadow of Mendia the Pallid falls over the region
Wizards whisper of forbidden arts practiced in secret.
Mendia the Pallid